👉 Pre-computation refers to the process of performing computations or generating data beforehand, typically in anticipation of future needs, to optimize efficiency and reduce latency. This can involve tasks like pre-rendering graphics in video games, pre-processing data for machine learning models, or generating static content for websites. By doing so, systems can avoid the overhead of real-time computations during execution, leading to faster response times and improved user experiences. For example, in a video game, pre-computing lighting effects or terrain details ensures that these elements are ready when players interact with them, enhancing performance and immersion.